I was thinking of making some house rules for Vehicle Classes. I see the broad categories as
Walker (can move in any direction)
Wheeled (faster but restricted on armor values)
Tracked (less likely to get caught in terrain and high armor)
Hover (This would be like LCACs not flying machines)
Skimmer
VTOL (Can move between Skimmer and Flyer rules)
Flyer
I would restrict vehicles to moving forward or backward only and wheeling like units in
WHFB. Flyers can only move forward and skimmers can move side to side at reduced movement (like 1" of movement is 2" and can pivot in place).
What do you think? Is that too complex for a game as abstract as
40K?