Moderator: mattjgilbert
by KInG » Fri Aug 30, 2013 12:26 am
by timewizard » Fri Aug 30, 2013 2:59 am
KInG wrote: Can a falling back jet pack user fallback and then use its jet pack in the assault phase to move forward, keeping it further from the board edge?
KInG wrote:This came up in our game tonight, and it just seems strange that they wouldn't just keep running backwards, instead of bouncing forwards and backwards. Also do they fallback 3d6 or just 2?
by BANE » Fri Aug 30, 2013 8:13 am
by Darklighter » Fri Aug 30, 2013 9:45 am
by KInG » Fri Aug 30, 2013 11:44 am
by BANE » Fri Aug 30, 2013 11:48 am
Darklighter wrote:Lol another thing I cheeted my self with (I was going 3d6 back).... It's the same as run moves you can fall back and run forwards, something I'd also forgotten to do in the game (not that it mattered).
by Darklighter » Fri Aug 30, 2013 12:54 pm
by timewizard » Fri Aug 30, 2013 3:47 pm
by Darklighter » Fri Aug 30, 2013 4:19 pm
by KInG » Sat Aug 31, 2013 12:25 pm
by BANE » Sat Aug 31, 2013 12:50 pm
by Darklighter » Sat Aug 31, 2013 4:33 pm
KInG wrote:Mmm. So there might have been a few less shots at me from those dudes running away. And I think you fired interceptor at me when I landed and then fired at me again in your turn too. That was critical as that was the turn in which the game turned.
by KInG » Sat Aug 31, 2013 5:46 pm
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