Played a 2000 point game against Wolflord Havoc (WLH) last night. I took Orcs, he took Rats.
I took three big infantry blocks to make sure I wasn’t outnumbers and maintained my rank bonuses as long as possible (like the damn rats do all the time). To hold these together I had a black orc warboss and a battle standard bearer. The rest of the army was small cavalry units and a couple of units of squig hoppers.
Expecting lots of magic from the rats, I took the totem which adds dispel dice equal to your rank bonus on the BSB and also the staff of sneaky stealin’ on a goblin shamen. As it turns out, WLH only had a single magic user as he went for a warlord instead (because he rarely take one and wanted a change). That meant I dispelled everything he tried easily including bound spells. My offensive magic was a bit poor in return though and didn’t manage a whole lot.
All my little units died on both flanks but the three big infantry blocks worked a treat and absorbed casualties and rebuffed everything thrown at them. The General/BSB combo worked to ensure they stuck around even if they did lose combat and most of the rats (including the warlord) had died come the end of the game (late , late finish though, about 1am and we started at 9ish.. god we are slow... need to play this game more to get up to speed!)
I got a marginal victory which would have been a solid one had my general not run from combat in the very last turn/very last roll of the game which meant he gave up his points as
VPs and WLH also got 100 extra
VPs for “slaying” him (fleeing at the end of the game).
Once our
40K campaign is over (next mission coming soon once some painting is done) we will do some detailed
WHFB ones with pictures etc.