Assuming we've all got our grubby little mitts on these then?
I've managed to play with them all & my thoughts are:
E Wing -
it's a super X wing for a super points cost. You can soup them up, but why bother. I can't see the need for the non-named ones, an X wing is almost as good for a lot fewer points, but the special rules of the special pilots are pretty special.
Z-95 -
since getting couple of these I can't build a rebel list without them. Mini X wings and they look a lot less goofy than the E Wing.
Tie Defender -
hits hard, hits fast. Tried all the pilots & a load of upgrades. I keep coming back to the PS1 naked varient. It blocks, it flanks, it survives, it kills. Like it a lot, but quite difficult to start with as turning it is hard work. I've managed to get behind some x wings on a couple of occasions and they have a bugger of a time shaking this guy off them.
Tie phantom -
everyone is raving about this little sod. I like it, but not too much. You need to be flying well to keep it going. I think it's the most dice-dependant ship in the game, roll a bad round of greens & that's a big points investment looking very shakey. That said, if you fly well then it is a very good late game ship - early doors it's hard to keep it out of everyone's way.
My thoughts on the game post wave 4:We now have 2 distinct methodologies of building a list. Either:
- small squads of super big guys PS 7 at the lowest; or
- big squads of super little guys, swarms of lower PS
Anything at around PS5-7 is looking in a bad way from my games. You pay points for the PS, but shoot after the big guys; or you pay points for the PS, to be massively outnumbered & outshot by the swarms. I'm finding myself reaching for VI as my first upgrade for anyone of that range otherwise it's nigh-on pointless bringing them. The high end non-named pilots (normally 4's) are still ok, they don't cost much more, but still beat the crappy pilots at 1 & 2.
Anyway, a few of the more successful wave 4 builds I've used:
Rebel:Etahn swarm:
Etahn A'baht (Ewing, support pilot) - veteran instincts
Rookie X wing
Rookie X wing
Bandit Z-95
Bandit Z-95
Luke & chums:
Luke skwalker (X wing)
Red squadron X wing
Red squadron X wing
Tala squadron Z-95
Tala squadron Z-95
Empire:Echo & the bunnymen
Echo (Tie phantom) - outmaneuvre, advanced sensors, advanced cloaking device
Academy tie fighter
Academy tie fighter
Academy tie fighter
Academy tie fighter
Academy tie fighter
Stick with me:
Delta squadron (Tie defender)
Delta squadron (Tie defender)
Scimitar tie bomber - concussion missiles
Scimitar tie bomber - concussion missiles
How is Wave 4 going down with you?
Note: all images from FFG website.