Login

Username:


Password:


Remember me



Forgot Password?




 Merchandise




Melta vs Forts?

Discussion of rules in Warhammer 40K - use for existing rules only, for discussing new rules or changes/alternatives use the Rules Development forum

Moderator: mattjgilbert

Melta vs Forts?

Postby Darklighter » Mon Dec 09, 2013 10:55 pm

Ok this came up in a game I was watching today and the rule for melta states that you gain the extra d6 vs vehicles. So the argument went that a fort is not a vehicle so no dice.... Is this correct?
What, no image sigs!
Darklighter
Shas'el
Shas'el
 
Posts: 1018
Joined: Sat Jul 31, 2010 3:47 pm
Location: Redcar
Medals: 19
Gold (3) Silver (2) Bronze (1) Painting Entrant (13)

Re: Melta vs Forts?

Postby timewizard » Tue Dec 10, 2013 12:39 am

Not really. As per page 93 f the rule book, "Units may shoot at or charge an occupied building just as if it was a vehicle."
Buildings have an armor value like a vehicle. Melta weapons gain an extra D6 against a vehicle's armor value at half range.
So you would get the extra D6 against an occupied building.
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
User avatar
timewizard
Master of Chronomancy
Field Commander
 
Posts: 5896
Joined: Fri Sep 21, 2007 12:00 am
Location: (TWAT Colonial Outpost) in the eastern USA
Medals: 11
Gold Wreath (1) Gold (1) Silver Wreath (1) Bronze (2) Painting Entrant (6)
Blog: View Blog (2)

Re: Melta vs Forts?

Postby KInG » Tue Dec 10, 2013 1:25 am

Lol. What games u watching? :)
www.GamingFigures.com & http://www.AgeofStrife.com 15% off GW models 10% off FoW & GF9 - extra 1% off orders £100+ & 2% off orders £250+ with FREE UK SHIPPING now added
AoS_GF moderator
Image
User avatar
KInG
Archon
Archon
 
Posts: 5209
Joined: Sun Mar 13, 2005 12:00 am
Medals: 2
Painting Entrant (2)

Re: Melta vs Forts?

Postby Angelwing » Tue Dec 10, 2013 9:16 am

Probably yours, King! :lol: :wink:

Yes, anything with an armour value would be okay for the melta effect.
User avatar
Angelwing
Zoanthrope
Zoanthrope
 
Posts: 2311
Joined: Thu Sep 20, 2007 12:00 am
Location: Bridgwater, Somerset
Medals: 17
Gold (5) Silver (1) Painting Entrant (11)

Re: Melta vs Forts?

Postby Darklighter » Tue Dec 10, 2013 1:23 pm

This is how I'd play it, but both the rules for melta an armourbane say specificaly only against vehicles (not things with an armour value) and Armourbane makes much more of a point about it.

Armourbane; ",this special rule has no effect against non-vehicle models." even the flavour text says it's only designed for vehicle armour!
What, no image sigs!
Darklighter
Shas'el
Shas'el
 
Posts: 1018
Joined: Sat Jul 31, 2010 3:47 pm
Location: Redcar
Medals: 19
Gold (3) Silver (2) Bronze (1) Painting Entrant (13)

Re: Melta vs Forts?

Postby jlong05 » Tue Dec 10, 2013 2:22 pm

Darklighter wrote:This is how I'd play it, but both the rules for melta an armourbane say specificaly only against vehicles (not things with an armour value) and Armourbane makes much more of a point about it.

Armourbane; ",this special rule has no effect against non-vehicle models." even the flavour text says it's only designed for vehicle armour!

Another clear example of GWs poorly written games material.
The only "hobby" GW is interested in is lining their pockets with your money.

Image
User avatar
jlong05
Master Jedi
Commander
 
Posts: 1192
Joined: Tue Sep 05, 2006 12:00 am
Location: Arizona, USA (In a Lead Lined Fridge)
Medals: 2
Painting Entrant (2)

Re: Melta vs Forts?

Postby mattjgilbert » Tue Dec 10, 2013 2:36 pm

I agree Melta should work against anything with an armour value.
User avatar
mattjgilbert
BladeDancer
Daemon Prince
 
Posts: 5847
Joined: Wed Sep 19, 2007 12:00 am
Location: Worthing, UK

Re: Melta vs Forts?

Postby timewizard » Tue Dec 10, 2013 3:13 pm

DL - From page 92 of the rules, "The main difference between buildings and actual vehicles is that they can't move, and units from either side can go inside."
That coupled with my previous rules quote that, Units may shoot at or charge an occupied building just as if it was a vehicle." the key part being just as if it were a vehicle shows that melta and the like that have special rules against vehicles, use that same rule against occupied buildings.

Bear in mind that unoccupied building cannot be attacked. That's why the vehicle rules are used.
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
User avatar
timewizard
Master of Chronomancy
Field Commander
 
Posts: 5896
Joined: Fri Sep 21, 2007 12:00 am
Location: (TWAT Colonial Outpost) in the eastern USA
Medals: 11
Gold Wreath (1) Gold (1) Silver Wreath (1) Bronze (2) Painting Entrant (6)
Blog: View Blog (2)

Re: Melta vs Forts?

Postby Darklighter » Tue Dec 10, 2013 5:50 pm

I don't disagree I'd just like to have the full argument at hand for next I play this guy.
What, no image sigs!
Darklighter
Shas'el
Shas'el
 
Posts: 1018
Joined: Sat Jul 31, 2010 3:47 pm
Location: Redcar
Medals: 19
Gold (3) Silver (2) Bronze (1) Painting Entrant (13)

Re: Melta vs Forts?

Postby timewizard » Tue Dec 10, 2013 8:41 pm

Just cite the rules on page 92 and 93.
There's also was a discussion on it at Dakka.
Here
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
User avatar
timewizard
Master of Chronomancy
Field Commander
 
Posts: 5896
Joined: Fri Sep 21, 2007 12:00 am
Location: (TWAT Colonial Outpost) in the eastern USA
Medals: 11
Gold Wreath (1) Gold (1) Silver Wreath (1) Bronze (2) Painting Entrant (6)
Blog: View Blog (2)

Re: Melta vs Forts?

Postby Darklighter » Tue Dec 10, 2013 11:38 pm

Ha that Dakka topic didn't help at all they just devolve into argueing about if a vehicle counts as a unit or not without ever getting back on track and resolving the original issue.....
What, no image sigs!
Darklighter
Shas'el
Shas'el
 
Posts: 1018
Joined: Sat Jul 31, 2010 3:47 pm
Location: Redcar
Medals: 19
Gold (3) Silver (2) Bronze (1) Painting Entrant (13)

Re: Melta vs Forts?

Postby timewizard » Wed Dec 11, 2013 5:11 am

Which is a typical Dakka debate!
Better for you to trust your loyal friends here on AoS! ;)
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
User avatar
timewizard
Master of Chronomancy
Field Commander
 
Posts: 5896
Joined: Fri Sep 21, 2007 12:00 am
Location: (TWAT Colonial Outpost) in the eastern USA
Medals: 11
Gold Wreath (1) Gold (1) Silver Wreath (1) Bronze (2) Painting Entrant (6)
Blog: View Blog (2)




Return to 40K Rules




 Social Links