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Matt's Ultramarines

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Re: Matt's Ultramarines

Postby mattjgilbert » Sun May 09, 2010 11:28 pm

Cheers mate. Looing forward to seeing more of yours!

All done. Will take a proper picture tomorrow once they are varnished

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Re: Matt's Ultramarines

Postby mattjgilbert » Mon May 10, 2010 8:51 am

Here we go:
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I think I'll switch to doing my giant and an orc unit next before I go back to marines.
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Re: Matt's Ultramarines

Postby Dae » Mon May 10, 2010 3:08 pm

I think they look great, very crisp. :)
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Re: Matt's Ultramarines

Postby mattjgilbert » Tue Jun 01, 2010 11:56 am

OK, I drifted off into fantasy land (orcs) but will now be back for more Marines. Scout bikers next. I have 3 old ones already put together and 3 new ones in boxes. I have extra new rounded bases for the old ones so need to replace the square ones I originally mounted them on. I also sprayed the original 3 blue ages ago and might need to move the serg onto a bike with grenade lauchers..need to confirm I can do that first though. I'll hopefully start tonight on getting the squad configured as I want and then ready for painting.
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Re: Matt's Ultramarines

Postby mattjgilbert » Tue Jun 01, 2010 10:48 pm

Have rebased the original 3 bikes. Got some arms to glue on. Added a couple of equipment packs from the new bikes which were spare. Put one new bike together with grenade launcher. Will do all 3 with grenade launchers, I won't bother on the sergeant.

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I also found a box of plastic sniper scouts and sergeant telion in the shed... forgot I had those. Might do those with the advanced space crusade scouts I also found :)
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Re: Matt's Ultramarines

Postby killmaimburn » Wed Jun 02, 2010 8:34 am

I have a bunch of those SC:A guys somewhere..MR6 lol'ed his pants off.. I swapped them for his led snipers model for model assuring him the figure he was thinking of, the space crusade scouts would get..and they did ..so everyone one.
I think you'll really enjoy scout bikers.. they aren't the best thing in the world.. but they do so many silly things its hard not to enjoy them..bat rep when you use them, then we can see how outside the box you can be with them :D.
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World of ME First try at Apoc Batrep WHAT/WHO is AOS?
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Re: Matt's Ultramarines

Postby mattjgilbert » Fri Jun 11, 2010 10:19 pm

Ready for painting now
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Re: Matt's Ultramarines

Postby killmaimburn » Sat Jun 12, 2010 11:53 am

Don't paint...play...play now!!! :D
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ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
World of ME First try at Apoc Batrep WHAT/WHO is AOS?
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Re: Matt's Ultramarines

Postby mattjgilbert » Sat Jun 12, 2010 12:11 pm

Against myself 8O
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Re: Matt's Ultramarines

Postby mattjgilbert » Sun Jun 13, 2010 7:33 pm

I fear the world cup is derailing my painting. I did however manage to undercoat the bikes this morning. In front are 3 heavy bolters, with magnets, as optional weapons on my 3 speeders.

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Re: Matt's Ultramarines

Postby mattjgilbert » Sun Aug 01, 2010 5:43 pm

Long time, no paint.

I finally got started again on the scout bikers.

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Let's hope I can do some more later and get these damn things done and out the way!
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Re: Matt's Ultramarines

Postby mattjgilbert » Sun Aug 08, 2010 6:59 pm

Yay. It only took 2 months...

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Re: Matt's Ultramarines

Postby _stu_ » Sun Aug 08, 2010 7:24 pm

Lookin awesome matt :) worth the wait i think....
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Re: Matt's Ultramarines

Postby timewizard » Sun Aug 08, 2010 8:29 pm

Look nice, probably would have taken less time without the terrain! :wink:
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Re: Matt's Ultramarines

Postby mattjgilbert » Sun Aug 08, 2010 10:16 pm

Cheers guys. I'm going to try my custom sternguard next and a couple of assault marines I have awaiting paint.
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